Open the project Properties panel (right-click and chose БЂ
In Flash Builder, create a new ActionScript project: File -> New -> ActionScript project.
Install the build in your development environment
. (Note: This is an in-development build of Flex SDK БЂњHeroБЂ« and may contains bugs and incomplete features).
If you are using the Adobe Flex SDK:
To use the new Flash Player 11,0,0,58, you will need to target SWF version 13 by passing in an extra compiler argument to the Flex compiler: -swf-version=13. Directions are below.
Download the playerglobal.swc for Flash Player 11,0,0,58 by clickingб .
Download the documentation for Flash Player 11,0,0,58 by clickingб .
If You want to author and target Molehill here is an excerpt from Adobe’s :
First of all You’ll need to download the from Adobe Labs page in order to see and play with “Molehill” demos like the БЂњ :
How to target the “Molehill” player and start building some cool 3D stuff?
Molehill is the code name for a new set of low-level, GPU-accelerated 3D APIs that will enable advanced 3D experiences across screens through the Adobeб® Flashб® Platform runtimes. These new low-level APIs will provide advanced 3D and 3D engine developers the flexibility to leverage GPU hardware acceleration for significant performance gains.
So what is “Molehill”?
So this has been quite a Sunday б full of Adobe surprises and news, this morningб andб gave a keynote at and one of the big news was the announcement of the new Flash Player 11 “Molehill” б APIs is now available at .
Flash Player Incubator “Molehill” 3D APIs for Adobe Flash Player and Adobe AIR
Flash Player Incubator “Molehill” 3D APIs for Adobe Flash Player and Adobe AIR | .swfgeek
Комментариев нет:
Отправить комментарий